(03-04-2019 11:19 AM)arkstfan Wrote: My thoughts on the proposals.
Replay review having to confirm all elements may not be that big of a deal on the biggest national telecasts when they are using a crap ton of cameras, it could be a big deal in other games.
Escalating penalty. We just made it harder to get a targeting foul, the flip side of it being that if you get one and don't learn your lesson from it, you get a longer penalty. Gets to the basic purpose of the suspension in the first place, poor mechanics sitting you out of a game should motivate you to change what you are doing. If you didn't buy in the first time, maybe this time you will.
Overtime. The shoot out formula is a gimmick, resorting to another gimmick to bring an end to it shouldn't be that offensive to the fan, we already punted purism when we went to OT in the first place.
Did you ever play football? Most of the so called targeting penalties aren't guys who failed to learn their lesson. It is an accident of speed and change of direction. When a DB/LB moves in for a tackle and tries to go low to avoid hitting the ball carrier's helmet the ball carrier dips his upper body in preparation for the blow. Both are thinking independently of each other and a split second ahead of what each other is doing. Most of these calls are mere accidents, and hardly intentional beyond the fact that the DB/LB is indeed intent on tackling the ball carrier which just happens to be an integral part of the damned game!
Those calls need to go away. When a DB launches to hit a receiver high that is intentional. Those were a very small part of the total number of targeting calls the last couple of seasons. When an DL hits a QB very late after a pass that should be targeting. When an DL is bearing down on a QB and the QB sees him and ducks and their helmets collide that isn't targeting. That's a big guy trying to tackle a smaller one and when the QB ducks as the DL is trying to tackle his waist that isn't targeting. But the hyper sensitive interpretation of mere helmet contact led to virtually all of those resulting in a flag.
What it is is an overreaction to a social perception. Guys who stomp a downed player, nail the QB well after a pass, or leap to put a helmet under the chinstrap of a receiver should be ejected. But those are a very small % of the penalties being called for this. The rest is just football and no flag should be thrown.
Last year, in many games, I watched a big hit by a defensive player result in a flag on the field even when no actual criteria for targeting was evident on the replay. While many of those were overturned there were more than a few which were not, even when the video evidence clearly showed the hit was clean, which leads one to wonder if this rule is not a device that could be used to manipulate a game. Since the review official has a judgment call he can justify whatever he wishes. I don't like that.
I can't possibly express just how very much I hate this rule. And giving the zebras the right to suspend a key player for game and a half especially when most of those suspensions would likely happen in the latter half of the season is just begging for corruption.
If you have an obvious dirty player ban them from play period. But let the rest play the game. Dirty plays may be flagged during the game. But let the NCAA or the conferences review those plays after the game and determine suspensions. Don't put that in the hands of officials. Now if a fight breaks out in a game then of course the officials should be able to toss those involved. But things that happen as a result of play are best reviewed after the emotions of the game have cooled both for players and officials.
As to overtime give both teams a possession starting at the 50. That way both have to earn a score and you don't start easily within FG range. Then if they are tied after the first OT call it a tie. Knowing a tie is possible most coaches will go for two rather than risk their job by kicking for 1 only to have the opposition beat them on a 2.